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#47642: "It is difficult to distinguish between Mountain location and Barbarian village location without VP"
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Cadangan: Pada pendapat saya, perkara berikut akan sangat meningkatkan pelaksanaan permainan
Penerangan yang terperinci
β’ Tolong jelaskan cadangan anda dengan tepat dan ringkas supaya semudah mungkin untuk memahami apa yang anda maksudkan.
I haven't seen the state of Barbarian village location completely without VP yet. So I'm sorry if some measures are taken when it disappears. However, I reported that it would be very difficult to understand if it disappeared.β’ Apakah browser anda?
Google Chrome v92
Laporan masa lalu
Sep 2 nd 2021 11:58 β’
robinzig β’ Pemaju ingin maklumat lanjut mengenai cadangan ini:
Sep 2 nd 2021 12:13 β’ Thanks for the comment. You are correct that nothing "special" is done to distinguish these, and I can't say I ever thought of this as an issue, so thank you for bringing it to my attention
Not fully sure what I can do as the tiles just use the art from the physical game. Personally I think they're distinguishable enough to not interfere with the game, especially as:
- there are tooltips on each location which tell you what they are and give related info
- whenever you are about to build/move a unit the locations you can choose are highlighted (and barbarian villages are illegal locations for this as well), so there's no misclick risk
But I appreciate everyone is different, including in visual perception, so please don't think I'm dismissing this out of hand. If the above points don't satisfy you and you think this could cause real issues in a game, please let me know - particularly if you have any suggestions for visual changes which would help you on this issue.
Not fully sure what I can do as the tiles just use the art from the physical game. Personally I think they're distinguishable enough to not interfere with the game, especially as:
- there are tooltips on each location which tell you what they are and give related info
- whenever you are about to build/move a unit the locations you can choose are highlighted (and barbarian villages are illegal locations for this as well), so there's no misclick risk
But I appreciate everyone is different, including in visual perception, so please don't think I'm dismissing this out of hand. If the above points don't satisfy you and you think this could cause real issues in a game, please let me know - particularly if you have any suggestions for visual changes which would help you on this issue.
sarasa1a β’ Pemaju ingin maklumat lanjut mengenai cadangan ini:
Sep 2 nd 2021 15:09 β’ The mountain of Boiteajeux is a little thin, so I found it difficult to understand by comparison. It may not bother me as I get used to it.
Tambah sesuatu untuk laporan ini
Sila tambahkan di sini apa-apa yang kelihatan relevan untuk menghasilkan semula bug ini atau memahami cadangan anda:
- ID meja yang lain / gerakkan ID
- Adakah F5 meyelesaikan masalah ity?
- Adapah masalah itu berlaku beberapa kali? Selalu? Sekali-sekala?
- Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.