#137731: "Symbols (triangle, star, etc.) from the same stacks should be identical, rather than by color"
Apakah laporan ini berkenaan?
Apakah yang berlaku? Sila pilih pilihan di bawah
Apakah yang berlaku? Sila pilih pilihan di bawah
Sila semak apakah sudah ada laporan mengenai subjek yang sama
Jika ya, sila nyatakan untuk laporan ini. Laporan dengan undian yang paling diberikan PRIORITI!
| # | Status | Votes | Game | Type | Title | Last update |
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Penerangan yang terperinci
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• Sila salin/tampal mesej masalah yang anda dapat lihat di skrin, jika ada.
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
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• Tolong jelaskan apa yang anda ingin buat, apa yang telah anda buat dan apa yang telah terjadi
• Apakah browser anda?
Google Chrome v128
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• Tolong salin/lekat teks yang dipaparkan dalam bahasa inggeris dan bukannya bahasa anda. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Adakah teks ini tersedia dalam sistem terjemahan ? Jika ya, adakah ia diterjemahkan selama lebih daripada 24 jam?
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
• Apakah browser anda?
Google Chrome v128
-
• Tolong jelaskan cadangan anda dengan tepat dan ringkas supaya semudah mungkin untuk memahami apa yang anda maksudkan.
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
• Apakah browser anda?
Google Chrome v128
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• Apa yang dipaparkan pada skrin apabila anda disekat (Skrin kosong? Antara muka permainan? Mesej ralat?)
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
• Apakah browser anda?
Google Chrome v128
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• Bahagian peraturan yang mana tidak dihormati oleh penyesuaian BGA
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
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• Adakah kelanggaran peraturan boleh dilihat di ulangan permainan? Jikanya ya, pada langkah berapa?
• Apakah browser anda?
Google Chrome v128
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• Apakan tindakan yang anda mahu lakukan?
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
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• Apa yang anda cuba lakukan untuk mencetuskan tindakan permainan ini?
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• Apa yang berlaku apabila anda cuba melakukan ini (mesej ralat, mesej bar status permainan, ...)?
• Apakah browser anda?
Google Chrome v128
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• Pada peringkat mana semasa permainan , masalah itu berlaku (apakah arahan semasa permainan tersebut)?
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
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• Apa yang berlaku apabila anda cuba melakukan tindakan permainan (mesej ralat, mesej bar status permainan, ...)?
• Apakah browser anda?
Google Chrome v128
-
• Tolong jelaskan masalah pemaparan. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
• Apakah browser anda?
Google Chrome v128
-
• Tolong salin/lekat teks yang dipaparkan dalam bahasa inggeris dan bukannya bahasa anda. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Adakah teks ini tersedia dalam sistem terjemahan ? Jika ya, adakah ia diterjemahkan selama lebih daripada 24 jam?
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
• Apakah browser anda?
Google Chrome v128
-
• Tolong jelaskan cadangan anda dengan tepat dan ringkas supaya semudah mungkin untuk memahami apa yang anda maksudkan.
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
• Apakah browser anda?
Google Chrome v128
Laporan masa lalu
You do not create stacks based on the little icons, you create the stacks using the color on the back of the tokens. The little icon is just there to help with colorblindness and has no other usage.
Tambah sesuatu untuk laporan ini
- ID meja yang lain / gerakkan ID
- Adakah F5 meyelesaikan masalah ity?
- Adapah masalah itu berlaku beberapa kali? Selalu? Sekali-sekala?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
