zola
Peraturan Zola: Anda boleh membuat bukan menangkap, raja seperti bergerak menjauhi pusat papan, jarak garis penglihatan. Atau anda boleh membuat pergerakan seperti ratu, menangkap pemeriksa yang sama jauh atau lebih dekat dengan bahagian tengah papan. Matlamatnya adalah untuk memusnahkan lawan anda sepenuhnya.
Thanks to Tisaac, VictoriaLa, robinzig, and hersh for helping me with errors... and to ufm for helping me with
the player panels. Jurica fixed the program to accommodate games started before game options were added.
Foto. Zola adalah permainan yang mudah. Ciri SEE THE GAME IN ACTION memberikan pemahaman yang jelas dan lengkap tentang rupa Zola yang dimainkan. Menyiarkan imej permainan yang sedang berjalan tidak akan menambah apa-apa. Oleh itu, saya mengambil peluang untuk menunjukkan kepada anda Zola orangnya, saya sendiri sebagai pereka dan gambaran sekilas tentang kehidupan saya di Mongolia.
Zola. Seekor anak anjing yang tinggal di tapak pembinaan saya. Saya dan lembu saya yang mesra. Beberapa adegan luar bandar. Reka bentuk.
Bilangan pemain: 2
masa permainan: 11 mn
Kerumitan: 1 / 5
Main zola dan 839 permainan lain atas talian.
Tidak perlu dimuat turun - main terus dari laman web anda.
Dengan rakan-rakan dan beribu-ribu pemain dari seluruh dunia.
Percuma.
Main zola dan 839 permainan lain atas talian.
Tidak perlu dimuat turun - main terus dari laman web anda.
Dengan rakan-rakan dan beribu-ribu pemain dari seluruh dunia.
Percuma.
Ringakasan peraturan
Gameplay
- 18 checkers each of orange and black are placed on a 6x6 board.
- On your turn, if you choose not to capture, move 1 space in any of 8 directions to be farther from the center.
- If you choose to capture, move any number of spaces in any of 8 directions to capture it. The distance afterwards must not increase.
- If you cannot move, you must pass.
Mark Steere designed Zola in February 2021.
INTRODUCTION Zola is a two-player game played on a 6x6 (or 8x8...) checkerboard initially filled with a checkered pattern of red and blue checkers. The two players, Red and Blue, take turns moving their own checkers, one checker per turn, starting with Red. If a player has a move available, they must make one. If they have no moves available, they must sit the game out and wait until they do have a move available. At least one of the two players will always have a move available. Draws cannot occur in Zola.
MOVE TYPES There are two types of moves in Zola: non-capturing and capturing.
NON-CAPTURING MOVES The non-capturing move is a king-like move to an adjacent (horizontally, vertically, or diagonally), unoccupied square. A non-capturing move must increase the straight-line distance to the center point of the board.
CAPTURING MOVES The capturing move is a queen-like move along a straight (horizontal, vertical, or diagonal) sequence of zero or more unoccupied squares terminating with an enemy-occupied square. The enemy checker is removed and replaced with the capturing checker. A capturing move must maintain or decrease the straight line distance to the center point of the board.
OBJECT OF THE GAME To win you must capture all enemy checkers.
Mark's other games can be found at marksteeregames.com
End of Game
- If you capture all 18 opponent checkers, you win.
- There cannot be a tie as at any time at least 1 of the players can move.