pleasedontburnmyvillage
Seekor naga yang menakutkan mengancam untuk membakar semua kampung di kerajaan! Nasib baik naga tamak, jadi jika anda boleh menyogoknya dengan harta karun dari medan perang seperti kapak barbar atau bulu burung phoenix, anda mungkin boleh memujuknya untuk menyelamatkan kampung anda. Malangnya, penduduk kampung lain di kerajaan mempunyai idea yang sama...
Dalam filem Please Don't Burn My Village!, yang berlatarkan dunia Castle Panic, anda ingin menyogok dengan harta karun yang tepat pada masa yang tepat untuk menarik perhatian naga — sambil membeli harta karun di pasar gelap dan mengutuk harta karun penduduk kampung yang lain. Apabila tiada harta karun yang tinggal, naga itu akan membakar semua kampung kecuali satu. Adakah kampung anda yang akan terselamat?
Dengan lebih terperinci, pemain memegang segenggam kad harta karun yang boleh mereka gunakan untuk 1) menyogok naga, 2) membeli lebih banyak kad harta karun dari pasaran gelap, atau 3) mengeluarkan kad harta karun. Apabila mereka menyogok naga, mereka meletakkan kad-kad tersebut dalam set di hadapan mereka, menaikkan nilai token untuk kepentingan naga, dan memberikan lebih banyak kad ke pasaran gelap.
Jika mereka memilih untuk membeli di pasaran gelap, mereka membayar dari tangan mereka bilangan kad yang ditunjukkan di gerai pasaran gelap, mengambil kad dari gerai tersebut ke tangan mereka, dan memindahkan harta karun untuk kepentingan naga yang sepadan dengan salah satu kad yang mereka gunakan untuk membeli kad mereka. Bilangan ruang yang pemain alihkan token ke atas (semasa menyogok naga) atau ke bawah (semasa membeli di pasaran gelap) bersamaan dengan bilangan kad yang dimainkan. Jika pemain tidak mahu menjejaskan nilai yang memihak naga atau kehabisan kad, mereka boleh sahaja mengeluarkan kad.
Permainan ini menampilkan pengakhiran "tolak nasib": setiap kali seseorang merasuah naga, kad akan dibalikkan dan diletakkan di ruang pasaran gelap sehingga kad atau kad wild yang sepadan didedahkan. Apabila tiada kad ditemui dan dek kehabisan, permainan tamat, permainan berhenti dan pemain menambah sebarang kad di tangan mereka kepada kad yang sepadan dengan kad yang mereka mainkan sebelum ini. (Pemain tidak boleh menambah kad wild dan jenis harta karun baharu pada masa ini.) Kemudian mereka menjumlahkan jumlah nilai rasuah mereka, dengan setiap kad bernilai untuk kepentingan naga. Kad wild dan harta karun yang tidak dimainkan bernilai -1 hingga -4 mata. Pemain dengan skor tertinggi menang, menyelamatkan kampung mereka daripada bencana. Siapakah yang boleh menetapkan masa rasuah mereka dengan tepat untuk memastikan harta karun mereka paling dihargai oleh naga apabila permainan tamat?
Bilangan pemain: 2 - 5
masa permainan: 13 mn
Kerumitan: 1 / 5
Main pleasedontburnmyvillage dan 1287 permainan lain atas talian.
Tidak perlu dimuat turun - main terus dari laman web anda.
Dengan rakan-rakan dan beribu-ribu pemain dari seluruh dunia.
Percuma.
Main pleasedontburnmyvillage dan 1287 permainan lain atas talian.
Tidak perlu dimuat turun - main terus dari laman web anda.
Dengan rakan-rakan dan beribu-ribu pemain dari seluruh dunia.
Percuma.
Ringakasan peraturan
How to Play
On your turn, perform one of the following actions:
- Bribe the Dragon (3 steps)
- Visit the Black Market (2 steps)
- Draw 1 card
Bribe the Dragon
Maybe he’ll spare us for a pile of Magic Scrolls?
Step 1: Make the Bribe
Choose 1 or more Treasure cards of the same type (plus any Wilds) from your hand to offer the Dragon. You may make a new Bribe OR add to an existing Bribe.
Wild cards CANNOT be played on their own as a new Bribe. They must be played with at least 1 Treasure card. Wild cards CAN be added to an already existing Bribe on their own.
Step 2: Gain the Dragon's Favor
The Dragon is pleased, and your Treasure increases in value.
- The Treasure token matching the Treasure card you played moves one space to the right for every card you used (including Wilds) to make a Bribe.
- Treasure tokens you pass are moved down to make room.
- A Treasure token can never go beyond the 4 space. If you Bribe with the Treasure type already in the 4 space, the Treasure token does not move.
Step 3: Refill the Black Market
- Cards are dealt from the deck into the Market Stalls.
- The first Treasure is added to the 3 Market Stall, the second to the 2 Market Stall, and so on.
- After placing a Treasure in the 0 Market Stall, the next Treasure card will start the line over in the 3 Market Stall, then the 2 Market Stall, and so on.
- Treasures will be placed like this until either a card matching the Treasure card you played in your Bribe OR a Wild card is placed in a Market Stall.
- If the deck runs out before a matching Treasure card (or Wild card) is turned over, the game ends.
Visit the Black Market
It’s a deal too good to pass up!
Step 1: Buy Treasure Cards
You can visit the Black Market to buy more Treasure cards and curse a Treasure token to reduce its value.
- Decide which Market Stall you would like to buy cards from.
- Discard the number of cards from your hand equal to the cost shown on the chosen Market Stall.
- You may discard Treasure cards of any type to pay the cost. They do not need to be all the same.
- You can discard Wild cards to count towards that total, but you can never discard ONLY Wild cards. You must discard at least 1 Treasure card.
- Take all the cards from the Market Stall and add them to your hand.
- Cards in the 0 Market Stall may be taken for free without discarding any cards, as they have no cost.
- There is no limit to the number of cards you may have in your hand.
Step 2: Curse a Treasure
- Select a Treasure card you discarded (not a Wild) to be cursed.
- Move that Treasure token down 1 space to the left in the Dragon's Favor for every card you discarded. This decreases the value of that Treasure.
- Treasure tokens you pass are moved up to make room.
- If you choose the cards in the 0 Market Stall, you do not curse a Treasure token because no cards were paid.
- Unlike when making a Bribe, you CANNOT discard more cards than the cost of the cards you are buying.
Draw 1 Card
Maybe we can find something good lying around?
- Instead of Making a Bribe or Visiting the Black Market, you may draw the top card of the deck and add it to your hand.
- There is no limit to the number of cards you may have in your hand.
- Drawing the last card from the deck does not end the game.
- If the deck is empty before you choose this action, the game ends.
Game End
The game does not end immediately when the deck is empty. Instead, it ends when you would draw a card, but cannot do so.
- Once the game ends, Treasure cards in your hand matching Bribes you have already made will be added to your bribes.
- Any Treasure cards you haven't used in Bribes will stay in your hand.
- Wild cards will stay in your hand.
Scoring
- Every card in a Bribe is worth the value shown for the matching Treasure token in the Dragon's Favor.
- For every Treasure card left in your hand, you lose the value shown for the matching Treasure token in the Dragon’s Favor.
- For every Wild card left in your hand, you lose 2 points.
- The player with the highest score will have their village spared and is the winner!
- In case of a tie, the player who has the most cards of the highest value Treasure token is the winner.
- If still tied, the player with the most cards of the next value to the left in the Dragon's Favor wins, and so on.
