matchsticktycoon
Dalam Tycoon Matchstick, anda mahu menjadi pemain pertama yang menyingkirkan kad dan batang mancis anda.
Setiap pemain bermula dengan satu batang mancis dan segenggam kad, dengan kad dari 0 (rendah) kepada 9, kemudian dari A ke F (tinggi). Pemain pertama dalam pusingan memainkan satu atau lebih kad dengan kekuatan yang sama, dan setiap pemain pada gilirannya sama ada memainkan bilangan kad yang sama dengan kekuatan atau hantaran yang lebih tinggi; apabila pemain melepasi, mereka mengambil batang mancis daripada simpanan, tetapi mereka boleh bermain semula jika pusingan tidak berakhir sebelum giliran seterusnya. Apabila semua pemain melepasi secara bergilir-gilir, jadual dibersihkan, dan sesiapa yang bermain terakhir memulakan pusingan baharu.
Anda boleh menggunakan batang mancis untuk mengubah suai nilai kad anda, dan anda boleh memutar kad, jadi 6 boleh menjadi 8 dengan menambahkan satu batang mancis padanya, 6 boleh menjadi 9 dengan membalikkannya, dan 1 boleh menjadi F dengan membalikkannya dan menambah dua batang mancis.
Pemain yang tidak mempunyai kad dan tiada batang mancis yang tinggal, memenangi permainan.
Bilangan pemain: 2 - 8
masa permainan: 8 mn
Kerumitan: 1 / 5
Main matchsticktycoon dan 1194 permainan lain atas talian.
Tidak perlu dimuat turun - main terus dari laman web anda.
Dengan rakan-rakan dan beribu-ribu pemain dari seluruh dunia.
Percuma.
Main matchsticktycoon dan 1194 permainan lain atas talian.
Tidak perlu dimuat turun - main terus dari laman web anda.
Dengan rakan-rakan dan beribu-ribu pemain dari seluruh dunia.
Percuma.
Ringakasan peraturan
Overview
Matchstick Tycoon is a ladder climbing game for 2players to 8players players. It's played with a deck of 56 cards representing 7-segment display style hexadecimal numbers (ranging from 0 to F, the deck containing 4 copies of each value). A unique addition to the genre is introduction of matchsticks that can be used to modify the numbers by filling empty segments.
Gameplay
At the start of the game, the deck is distributed as evenly as possible between the players, and each player receives 1 matchstick. Then, players in clockwise order take turns playing a number of cards of the same value from their hands to the table. There are 2 possible cases:
- 🎴 If there are no cards on the table, current player must play 1 to 5 cards of any single value.
- 🎴 Otherwise, current player must follow with the same number of cards of stronger value than the previous player, or pass.
Default card strengths at the start of the game are increasing with value, with F being the strongest card.
When playing a card, it's possible to rotate and/or place matchsticks on it to make it look and act like another value.
When passing, a player takes another matchstick from supply. If everyone except the player who played the last cards passes, all cards are removed from the table.
If a player whose turn it is doesn't have any more cards in hand, but still has matchsticks, he/she must instead discard one of the matchsticks.
Revolution
Any time 5 cards are played simultaneously, a revolution happens, causing reversal of card strengths (if previously the strongest value was F, 0 becomes strongest, and vice versa). Then, the play continues as usual with the next player, who can cause a new revolution in the same way by following with another 5 cards.
Game End
The game continues until all players except a single one go out by getting rid of all their cards and matchsticks. The players are ranked according to the order in which they went out.
Expansion
An expansion to the game adds two new card values, H and G. It's possible to choose, whether to add 2 copies, or 4 copies of each new card to the deck.
