castleofmadkingludwig
Dalam permainan peletakan jubin Castles of Mad King Ludwig, pemain ditugaskan untuk membina istana yang menakjubkan dan mewah untuk Raja Ludwig II dari Bavaria...satu bilik pada satu masa. Anda lihat, Raja menyukai istana, setelah membina Neuschwanstein (istana yang memberi inspirasi kepada istana taman tema Disney) dan lain-lain, tetapi kini dia menugaskan anda untuk membina istana terbesar dan terbaik yang pernah ada — tertakluk, tentu saja, mengikut kehendaknya yang sentiasa berubah. Setiap pemain bertindak sebagai kontraktor bangunan yang menambah bilik ke istana yang dia bina sambil turut menjual perkhidmatannya kepada pemain lain.
Dalam permainan, setiap pemain bermula dengan ruang legar yang mudah. Seorang pemain mengambil peranan sebagai Master Builder, dan pemain itu menetapkan harga untuk satu set bilik yang boleh dibeli oleh pemain lain, dengan dia boleh memilih daripada sisa makanan selepas pemain lain membayarnya untuk bilik mereka. Apabila bilik ditambahkan pada istana, pemain yang membinanya memperoleh mata istana berdasarkan saiz dan jenis bilik yang dibina, serta mata bonus berdasarkan lokasi bilik. Apabila bilik siap, dengan semua pintu masuk menuju ke bilik lain di istana, pemain menerima satu daripada tujuh ganjaran istimewa.
Selepas setiap pusingan pembelian, pemain baharu menjadi Master Builder yang menetapkan harga untuk set bilik baharu. Selepas beberapa pusingan, permainan tamat, kemudian mata tambahan diberikan untuk mencapai matlamat bonus, mempunyai bilik paling popular, dan menjadi yang paling responsif kepada tuntutan Raja, yang mengubah setiap permainan. Sesiapa yang mendapat mata istana terbanyak menang.
Bilangan pemain: 2 - 5
masa permainan: 34 mn
Kerumitan: 3 / 5
Main castleofmadkingludwig dan 1184 permainan lain atas talian.
Tidak perlu dimuat turun - main terus dari laman web anda.
Dengan rakan-rakan dan beribu-ribu pemain dari seluruh dunia.
Percuma.
Main castleofmadkingludwig dan 1184 permainan lain atas talian.
Tidak perlu dimuat turun - main terus dari laman web anda.
Dengan rakan-rakan dan beribu-ribu pemain dari seluruh dunia.
Percuma.
Ringakasan peraturan
Set up
Round Structure
1. Upkeep
- Place a coin (from the bank) on each room left in the market from the previous round.
- Refill empty spaces in the market by drawing cards from the room deck and taking a room from the indicated pile.
- Pass the Master Builder marker.
2. The new Master Builder rearranges the rooms in the market in any way they like.
3. Other players may each buy one room, paying the Master Builder. The room must be placed immediately in a legal position in the player's castle
- A player may buy a stairs or hallway from the supply instead of buying a room. The cost is always 3000 and is still paid to the Master Builder.
- A player may pass to take 5000 from the bank.
4. Finally, the Master Builder may buy a room from whatever is left in the market. The Master Builder pays the bank. They may buy a corridor or pass, as usual.
Game End: When the last card in the Room deck is drawn, players finish the current round, then end the game.
Room Placement
All rooms:
- Each new room must connect to the entrance of a room already placed.
- Rooms cannot overlap
- There must always be at least 1 external entrance to the castle.
Downstairs Rooms: Downstairs Rooms can only connect to the bottom of stairs, other downstairs rooms or a downstairs hallway.
Outdoor Rooms: The fenced edge of an Outdoor Room cannot touch another room.
Activity Rooms: Activity Rooms give penalties if they touch certain types of rooms, as indicated on the room.
Scoring
Rooms
Rooms are scored as they are played. This includes points for the new room (top left corner), connection bonuses/penalties of the new room, connection bonuses/penalties of surrounding rooms, and downstairs rooms, as well as completion rewards.
Connection bonuses require rooms to share a doorway; touching walls or a blocked entrance is not enough. Connections score per connected room, not per doorway: connecting two rooms by multiple doors does not count extra.
Connection penalties from activity rooms do not require doorways. Any adjacent room (of an indicated type) which is touching the activity room subtracts points.
Downstairs rooms do not require any adjacency. Bonus points from downstairs rooms score for any matching room in the castle.
King's Favours
King's Favours are scored at the end of game. Ties are split, e.g. if two players tie for 2nd, they each get 3 points (4+2 divided in two).
1st ⇒ 8 VPs
2nd ⇒ 4 VPs
3rd ⇒ 2 VPs
4th ⇒ 1 VPs
Bonus Cards
Each player scores points for their bonus cards.
Depleted Stacks
Each room whose stack is empty is worth an extra 2 points. For example, if the stack of 100-size rooms is empty, then each 100-size room on a player's board scores 2 points. Only the stack in the supply matters; some of the rooms might still be in the market, the bonus will score as long as the stack is depleted.
Money
1 VP for each 10 000 of money leftover
Completion Rewards
A room is completed when all of its entrances are connected to entrances on other rooms. A room with a blocked entrance (leading to a wall) cannot be completed. Each room type offers different rewards upon completion.








