#99362: "Placement of Road Condition tokens can be misleading"
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Jika ya, sila nyatakan untuk laporan ini. Laporan dengan undian yang paling diberikan PRIORITI!
| # | Status | Votes | Game | Type | Title | Last update |
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Penerangan yang terperinci
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• Sila salin/tampal mesej masalah yang anda dapat lihat di skrin, jika ada.
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. -
• Tolong jelaskan apa yang anda ingin buat, apa yang telah anda buat dan apa yang telah terjadi
• Apakah browser anda?
Google Chrome v102
-
• Tolong salin/lekat teks yang dipaparkan dalam bahasa inggeris dan bukannya bahasa anda. Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. -
• Adakah teks ini tersedia dalam sistem terjemahan ? Jika ya, adakah ia diterjemahkan selama lebih daripada 24 jam?
• Apakah browser anda?
Google Chrome v102
-
• Tolong jelaskan cadangan anda dengan tepat dan ringkas supaya semudah mungkin untuk memahami apa yang anda maksudkan.
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. • Apakah browser anda?
Google Chrome v102
-
• Apa yang dipaparkan pada skrin apabila anda disekat (Skrin kosong? Antara muka permainan? Mesej ralat?)
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. • Apakah browser anda?
Google Chrome v102
-
• Bahagian peraturan yang mana tidak dihormati oleh penyesuaian BGA
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. -
• Adakah kelanggaran peraturan boleh dilihat di ulangan permainan? Jikanya ya, pada langkah berapa?
• Apakah browser anda?
Google Chrome v102
-
• Apakan tindakan yang anda mahu lakukan?
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. -
• Apa yang anda cuba lakukan untuk mencetuskan tindakan permainan ini?
-
• Apa yang berlaku apabila anda cuba melakukan ini (mesej ralat, mesej bar status permainan, ...)?
• Apakah browser anda?
Google Chrome v102
-
• Pada peringkat mana semasa permainan , masalah itu berlaku (apakah arahan semasa permainan tersebut)?
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. -
• Apa yang berlaku apabila anda cuba melakukan tindakan permainan (mesej ralat, mesej bar status permainan, ...)?
• Apakah browser anda?
Google Chrome v102
-
• Tolong jelaskan masalah pemaparan. Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. • Apakah browser anda?
Google Chrome v102
-
• Tolong salin/lekat teks yang dipaparkan dalam bahasa inggeris dan bukannya bahasa anda. Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. -
• Adakah teks ini tersedia dalam sistem terjemahan ? Jika ya, adakah ia diterjemahkan selama lebih daripada 24 jam?
• Apakah browser anda?
Google Chrome v102
-
• Tolong jelaskan cadangan anda dengan tepat dan ringkas supaya semudah mungkin untuk memahami apa yang anda maksudkan.
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. • Apakah browser anda?
Google Chrome v102
Laporan masa lalu
If an option, I think that orienting it like you are "supposed to do at the table" (bottom toward the center) should be the default.
I just lost a game due to a portion of the circuit having the weather effect of not allowing slipstream. You can see what I mean on the leftmost portion of this screenshot: imgur.com/vHoxFlW . I won't blame anything or anyone but myself for this lack of attention since that's how you'd play on a real life board but I can't help but think that a green higlight for bonus and red for something bad could greatly help anyone. Ajust my colors suggestion for colorblind people and you have a great QOL addition to this game in my opinion.
Tambah sesuatu untuk laporan ini
- ID meja yang lain / gerakkan ID
- Adakah F5 meyelesaikan masalah ity?
- Adapah masalah itu berlaku beberapa kali? Selalu? Sekali-sekala?
- Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
