#96006: "MSP pipelines give movement benefits only if they are not moved."
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Sila semak apakah sudah ada laporan mengenai subjek yang sama
Jika ya, sila nyatakan untuk laporan ini. Laporan dengan undian yang paling diberikan PRIORITI!
| # | Status | Votes | Game | Type | Title | Last update |
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Penerangan yang terperinci
-
• Sila salin/tampal mesej masalah yang anda dapat lihat di skrin, jika ada.
The core here is rule is
"If used to aid a ship’s movement, none of the MS Pipeline counters that form this chain may move during the turn. "
From Master rulebook, rule is in first paragraph:
"12.2.1 Movement: Any unit, including another MS Pipeline,
that starts its movement on a chain of friendly MS Pipeline
counters and spends its entire Movement Phase on the same
chain may move an additional hex, as long as this hex is also
part of the chain. If used to aid a ship’s movement, none of
the MS Pipeline counters that form this chain may move
during the turn. To make it easier to keep track of which MS
Pipeline counters have not moved, the MS Pipeline counters
have an “Active” side. If a MS Pipeline has moved, flip it to
the “Moved” side until the start of the next turn.
MS Pipelines that survive entrance into a Black Hole hex,
may, in future turns use their navigational aids to allow
friendly ships traveling along a pipeline to enter the Black
Hole hex without rolling for destruction (in other words, a
chain may extend into a Black Hole hex).
MS Pipelines also allow friendly ships traveling along a
pipeline to ignore Nebulae and Asteroids for purposes of
movement." -
• Tolong jelaskan apa yang anda ingin buat, apa yang telah anda buat dan apa yang telah terjadi
Currently MSPs can be used to help navigating Nebulas and Asteroids even if they were moved this turn. Only unmoved MSPs are considered active and shouldn't provide movement benefits (any) if moved.
Although the text is a bit muddy.
BGG thread:
boardgamegeek.com/thread/3136261/yet-another-question-mps-pipelines-about-nebulas-a • Apakah browser anda?
Mozilla v5
-
• Tolong salin/lekat teks yang dipaparkan dalam bahasa inggeris dan bukannya bahasa anda. Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
The core here is rule is
"If used to aid a ship’s movement, none of the MS Pipeline counters that form this chain may move during the turn. "
From Master rulebook, rule is in first paragraph:
"12.2.1 Movement: Any unit, including another MS Pipeline,
that starts its movement on a chain of friendly MS Pipeline
counters and spends its entire Movement Phase on the same
chain may move an additional hex, as long as this hex is also
part of the chain. If used to aid a ship’s movement, none of
the MS Pipeline counters that form this chain may move
during the turn. To make it easier to keep track of which MS
Pipeline counters have not moved, the MS Pipeline counters
have an “Active” side. If a MS Pipeline has moved, flip it to
the “Moved” side until the start of the next turn.
MS Pipelines that survive entrance into a Black Hole hex,
may, in future turns use their navigational aids to allow
friendly ships traveling along a pipeline to enter the Black
Hole hex without rolling for destruction (in other words, a
chain may extend into a Black Hole hex).
MS Pipelines also allow friendly ships traveling along a
pipeline to ignore Nebulae and Asteroids for purposes of
movement." -
• Adakah teks ini tersedia dalam sistem terjemahan ? Jika ya, adakah ia diterjemahkan selama lebih daripada 24 jam?
Currently MSPs can be used to help navigating Nebulas and Asteroids even if they were moved this turn. Only unmoved MSPs are considered active and shouldn't provide movement benefits (any) if moved.
Although the text is a bit muddy.
BGG thread:
boardgamegeek.com/thread/3136261/yet-another-question-mps-pipelines-about-nebulas-a • Apakah browser anda?
Mozilla v5
-
• Tolong jelaskan cadangan anda dengan tepat dan ringkas supaya semudah mungkin untuk memahami apa yang anda maksudkan.
The core here is rule is
"If used to aid a ship’s movement, none of the MS Pipeline counters that form this chain may move during the turn. "
From Master rulebook, rule is in first paragraph:
"12.2.1 Movement: Any unit, including another MS Pipeline,
that starts its movement on a chain of friendly MS Pipeline
counters and spends its entire Movement Phase on the same
chain may move an additional hex, as long as this hex is also
part of the chain. If used to aid a ship’s movement, none of
the MS Pipeline counters that form this chain may move
during the turn. To make it easier to keep track of which MS
Pipeline counters have not moved, the MS Pipeline counters
have an “Active” side. If a MS Pipeline has moved, flip it to
the “Moved” side until the start of the next turn.
MS Pipelines that survive entrance into a Black Hole hex,
may, in future turns use their navigational aids to allow
friendly ships traveling along a pipeline to enter the Black
Hole hex without rolling for destruction (in other words, a
chain may extend into a Black Hole hex).
MS Pipelines also allow friendly ships traveling along a
pipeline to ignore Nebulae and Asteroids for purposes of
movement." • Apakah browser anda?
Mozilla v5
-
• Apa yang dipaparkan pada skrin apabila anda disekat (Skrin kosong? Antara muka permainan? Mesej ralat?)
The core here is rule is
"If used to aid a ship’s movement, none of the MS Pipeline counters that form this chain may move during the turn. "
From Master rulebook, rule is in first paragraph:
"12.2.1 Movement: Any unit, including another MS Pipeline,
that starts its movement on a chain of friendly MS Pipeline
counters and spends its entire Movement Phase on the same
chain may move an additional hex, as long as this hex is also
part of the chain. If used to aid a ship’s movement, none of
the MS Pipeline counters that form this chain may move
during the turn. To make it easier to keep track of which MS
Pipeline counters have not moved, the MS Pipeline counters
have an “Active” side. If a MS Pipeline has moved, flip it to
the “Moved” side until the start of the next turn.
MS Pipelines that survive entrance into a Black Hole hex,
may, in future turns use their navigational aids to allow
friendly ships traveling along a pipeline to enter the Black
Hole hex without rolling for destruction (in other words, a
chain may extend into a Black Hole hex).
MS Pipelines also allow friendly ships traveling along a
pipeline to ignore Nebulae and Asteroids for purposes of
movement." • Apakah browser anda?
Mozilla v5
-
• Bahagian peraturan yang mana tidak dihormati oleh penyesuaian BGA
The core here is rule is
"If used to aid a ship’s movement, none of the MS Pipeline counters that form this chain may move during the turn. "
From Master rulebook, rule is in first paragraph:
"12.2.1 Movement: Any unit, including another MS Pipeline,
that starts its movement on a chain of friendly MS Pipeline
counters and spends its entire Movement Phase on the same
chain may move an additional hex, as long as this hex is also
part of the chain. If used to aid a ship’s movement, none of
the MS Pipeline counters that form this chain may move
during the turn. To make it easier to keep track of which MS
Pipeline counters have not moved, the MS Pipeline counters
have an “Active” side. If a MS Pipeline has moved, flip it to
the “Moved” side until the start of the next turn.
MS Pipelines that survive entrance into a Black Hole hex,
may, in future turns use their navigational aids to allow
friendly ships traveling along a pipeline to enter the Black
Hole hex without rolling for destruction (in other words, a
chain may extend into a Black Hole hex).
MS Pipelines also allow friendly ships traveling along a
pipeline to ignore Nebulae and Asteroids for purposes of
movement." -
• Adakah kelanggaran peraturan boleh dilihat di ulangan permainan? Jikanya ya, pada langkah berapa?
Currently MSPs can be used to help navigating Nebulas and Asteroids even if they were moved this turn. Only unmoved MSPs are considered active and shouldn't provide movement benefits (any) if moved.
Although the text is a bit muddy.
BGG thread:
boardgamegeek.com/thread/3136261/yet-another-question-mps-pipelines-about-nebulas-a • Apakah browser anda?
Mozilla v5
-
• Apakan tindakan yang anda mahu lakukan?
The core here is rule is
"If used to aid a ship’s movement, none of the MS Pipeline counters that form this chain may move during the turn. "
From Master rulebook, rule is in first paragraph:
"12.2.1 Movement: Any unit, including another MS Pipeline,
that starts its movement on a chain of friendly MS Pipeline
counters and spends its entire Movement Phase on the same
chain may move an additional hex, as long as this hex is also
part of the chain. If used to aid a ship’s movement, none of
the MS Pipeline counters that form this chain may move
during the turn. To make it easier to keep track of which MS
Pipeline counters have not moved, the MS Pipeline counters
have an “Active” side. If a MS Pipeline has moved, flip it to
the “Moved” side until the start of the next turn.
MS Pipelines that survive entrance into a Black Hole hex,
may, in future turns use their navigational aids to allow
friendly ships traveling along a pipeline to enter the Black
Hole hex without rolling for destruction (in other words, a
chain may extend into a Black Hole hex).
MS Pipelines also allow friendly ships traveling along a
pipeline to ignore Nebulae and Asteroids for purposes of
movement." -
• Apa yang anda cuba lakukan untuk mencetuskan tindakan permainan ini?
Currently MSPs can be used to help navigating Nebulas and Asteroids even if they were moved this turn. Only unmoved MSPs are considered active and shouldn't provide movement benefits (any) if moved.
Although the text is a bit muddy.
BGG thread:
boardgamegeek.com/thread/3136261/yet-another-question-mps-pipelines-about-nebulas-a -
• Apa yang berlaku apabila anda cuba melakukan ini (mesej ralat, mesej bar status permainan, ...)?
• Apakah browser anda?
Mozilla v5
-
• Pada peringkat mana semasa permainan , masalah itu berlaku (apakah arahan semasa permainan tersebut)?
The core here is rule is
"If used to aid a ship’s movement, none of the MS Pipeline counters that form this chain may move during the turn. "
From Master rulebook, rule is in first paragraph:
"12.2.1 Movement: Any unit, including another MS Pipeline,
that starts its movement on a chain of friendly MS Pipeline
counters and spends its entire Movement Phase on the same
chain may move an additional hex, as long as this hex is also
part of the chain. If used to aid a ship’s movement, none of
the MS Pipeline counters that form this chain may move
during the turn. To make it easier to keep track of which MS
Pipeline counters have not moved, the MS Pipeline counters
have an “Active” side. If a MS Pipeline has moved, flip it to
the “Moved” side until the start of the next turn.
MS Pipelines that survive entrance into a Black Hole hex,
may, in future turns use their navigational aids to allow
friendly ships traveling along a pipeline to enter the Black
Hole hex without rolling for destruction (in other words, a
chain may extend into a Black Hole hex).
MS Pipelines also allow friendly ships traveling along a
pipeline to ignore Nebulae and Asteroids for purposes of
movement." -
• Apa yang berlaku apabila anda cuba melakukan tindakan permainan (mesej ralat, mesej bar status permainan, ...)?
Currently MSPs can be used to help navigating Nebulas and Asteroids even if they were moved this turn. Only unmoved MSPs are considered active and shouldn't provide movement benefits (any) if moved.
Although the text is a bit muddy.
BGG thread:
boardgamegeek.com/thread/3136261/yet-another-question-mps-pipelines-about-nebulas-a • Apakah browser anda?
Mozilla v5
-
• Tolong jelaskan masalah pemaparan. Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
The core here is rule is
"If used to aid a ship’s movement, none of the MS Pipeline counters that form this chain may move during the turn. "
From Master rulebook, rule is in first paragraph:
"12.2.1 Movement: Any unit, including another MS Pipeline,
that starts its movement on a chain of friendly MS Pipeline
counters and spends its entire Movement Phase on the same
chain may move an additional hex, as long as this hex is also
part of the chain. If used to aid a ship’s movement, none of
the MS Pipeline counters that form this chain may move
during the turn. To make it easier to keep track of which MS
Pipeline counters have not moved, the MS Pipeline counters
have an “Active” side. If a MS Pipeline has moved, flip it to
the “Moved” side until the start of the next turn.
MS Pipelines that survive entrance into a Black Hole hex,
may, in future turns use their navigational aids to allow
friendly ships traveling along a pipeline to enter the Black
Hole hex without rolling for destruction (in other words, a
chain may extend into a Black Hole hex).
MS Pipelines also allow friendly ships traveling along a
pipeline to ignore Nebulae and Asteroids for purposes of
movement." • Apakah browser anda?
Mozilla v5
-
• Tolong salin/lekat teks yang dipaparkan dalam bahasa inggeris dan bukannya bahasa anda. Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
The core here is rule is
"If used to aid a ship’s movement, none of the MS Pipeline counters that form this chain may move during the turn. "
From Master rulebook, rule is in first paragraph:
"12.2.1 Movement: Any unit, including another MS Pipeline,
that starts its movement on a chain of friendly MS Pipeline
counters and spends its entire Movement Phase on the same
chain may move an additional hex, as long as this hex is also
part of the chain. If used to aid a ship’s movement, none of
the MS Pipeline counters that form this chain may move
during the turn. To make it easier to keep track of which MS
Pipeline counters have not moved, the MS Pipeline counters
have an “Active” side. If a MS Pipeline has moved, flip it to
the “Moved” side until the start of the next turn.
MS Pipelines that survive entrance into a Black Hole hex,
may, in future turns use their navigational aids to allow
friendly ships traveling along a pipeline to enter the Black
Hole hex without rolling for destruction (in other words, a
chain may extend into a Black Hole hex).
MS Pipelines also allow friendly ships traveling along a
pipeline to ignore Nebulae and Asteroids for purposes of
movement." -
• Adakah teks ini tersedia dalam sistem terjemahan ? Jika ya, adakah ia diterjemahkan selama lebih daripada 24 jam?
Currently MSPs can be used to help navigating Nebulas and Asteroids even if they were moved this turn. Only unmoved MSPs are considered active and shouldn't provide movement benefits (any) if moved.
Although the text is a bit muddy.
BGG thread:
boardgamegeek.com/thread/3136261/yet-another-question-mps-pipelines-about-nebulas-a • Apakah browser anda?
Mozilla v5
-
• Tolong jelaskan cadangan anda dengan tepat dan ringkas supaya semudah mungkin untuk memahami apa yang anda maksudkan.
The core here is rule is
"If used to aid a ship’s movement, none of the MS Pipeline counters that form this chain may move during the turn. "
From Master rulebook, rule is in first paragraph:
"12.2.1 Movement: Any unit, including another MS Pipeline,
that starts its movement on a chain of friendly MS Pipeline
counters and spends its entire Movement Phase on the same
chain may move an additional hex, as long as this hex is also
part of the chain. If used to aid a ship’s movement, none of
the MS Pipeline counters that form this chain may move
during the turn. To make it easier to keep track of which MS
Pipeline counters have not moved, the MS Pipeline counters
have an “Active” side. If a MS Pipeline has moved, flip it to
the “Moved” side until the start of the next turn.
MS Pipelines that survive entrance into a Black Hole hex,
may, in future turns use their navigational aids to allow
friendly ships traveling along a pipeline to enter the Black
Hole hex without rolling for destruction (in other words, a
chain may extend into a Black Hole hex).
MS Pipelines also allow friendly ships traveling along a
pipeline to ignore Nebulae and Asteroids for purposes of
movement." • Apakah browser anda?
Mozilla v5
Laporan masa lalu
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Tambah sesuatu untuk laporan ini
- ID meja yang lain / gerakkan ID
- Adakah F5 meyelesaikan masalah ity?
- Adapah masalah itu berlaku beberapa kali? Selalu? Sekali-sekala?
- Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
