#66050: "Make Karma Penalty for Quitters Equal % of Game Completed"
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Sila semak apakah sudah ada laporan mengenai subjek yang sama
Jika ya, sila nyatakan untuk laporan ini. Laporan dengan undian yang paling diberikan PRIORITI!
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Penerangan yang terperinci
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• Sila salin/tampal mesej masalah yang anda dapat lihat di skrin, jika ada.
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. -
• Tolong jelaskan apa yang anda ingin buat, apa yang telah anda buat dan apa yang telah terjadi
• Apakah browser anda?
Google Chrome v102
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• Tolong salin/lekat teks yang dipaparkan dalam bahasa inggeris dan bukannya bahasa anda. Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. -
• Adakah teks ini tersedia dalam sistem terjemahan ? Jika ya, adakah ia diterjemahkan selama lebih daripada 24 jam?
• Apakah browser anda?
Google Chrome v102
-
• Tolong jelaskan cadangan anda dengan tepat dan ringkas supaya semudah mungkin untuk memahami apa yang anda maksudkan.
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. • Apakah browser anda?
Google Chrome v102
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• Apa yang dipaparkan pada skrin apabila anda disekat (Skrin kosong? Antara muka permainan? Mesej ralat?)
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. • Apakah browser anda?
Google Chrome v102
-
• Bahagian peraturan yang mana tidak dihormati oleh penyesuaian BGA
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. -
• Adakah kelanggaran peraturan boleh dilihat di ulangan permainan? Jikanya ya, pada langkah berapa?
• Apakah browser anda?
Google Chrome v102
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• Apakan tindakan yang anda mahu lakukan?
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. -
• Apa yang anda cuba lakukan untuk mencetuskan tindakan permainan ini?
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• Apa yang berlaku apabila anda cuba melakukan ini (mesej ralat, mesej bar status permainan, ...)?
• Apakah browser anda?
Google Chrome v102
-
• Pada peringkat mana semasa permainan , masalah itu berlaku (apakah arahan semasa permainan tersebut)?
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. -
• Apa yang berlaku apabila anda cuba melakukan tindakan permainan (mesej ralat, mesej bar status permainan, ...)?
• Apakah browser anda?
Google Chrome v102
-
• Tolong jelaskan masalah pemaparan. Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. • Apakah browser anda?
Google Chrome v102
-
• Tolong salin/lekat teks yang dipaparkan dalam bahasa inggeris dan bukannya bahasa anda. Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. -
• Adakah teks ini tersedia dalam sistem terjemahan ? Jika ya, adakah ia diterjemahkan selama lebih daripada 24 jam?
• Apakah browser anda?
Google Chrome v102
-
• Tolong jelaskan cadangan anda dengan tepat dan ringkas supaya semudah mungkin untuk memahami apa yang anda maksudkan.
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. • Apakah browser anda?
Google Chrome v102
Laporan masa lalu
Several bug reports show a lot of people are unhappy with the way arena launches.
boardgamearena.com/bug?id=14271
boardgamearena.com/bug?id=55433
boardgamearena.com/bug?id=82953
game freezes, and we are unable to play. sometimes quitting is the only way out of a frozen game. sometimes we can't even quit.
This has to be fixed first.
Resets as quickly as the recently played games, I think.
I'm usually a 100% rep player but due to some games that ran longer than expected into my holidays and having to take my dad into hospital I got skipped on three games at once and got slugged with a 50% rep reduction for one life crisis.
I'd love to see something that acknowledges sustained reputation and punishes repeat offenders rather than the current system of kicking someone when they're down.
Tambah sesuatu untuk laporan ini
- ID meja yang lain / gerakkan ID
- Adakah F5 meyelesaikan masalah ity?
- Adapah masalah itu berlaku beberapa kali? Selalu? Sekali-sekala?
- Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
