#32886: "Eliminate hidden trackable information (at least when playing async)"
Apakah laporan ini berkenaan?
Apakah yang berlaku? Sila pilih pilihan di bawah
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Sila semak apakah sudah ada laporan mengenai subjek yang sama
Jika ya, sila nyatakan untuk laporan ini. Laporan dengan undian yang paling diberikan PRIORITI!
| # | Status | Votes | Game | Type | Title | Last update |
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Penerangan yang terperinci
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• Sila salin/tampal mesej masalah yang anda dapat lihat di skrin, jika ada.
In person (and possibly live), tracking what pieces other players have played is mostly possible. But async, it's pretty impossible. Yes, I can reconstruct it from the log, or take personal notes every turn. Better, IMO, is if all players had access to all information -- how many of each component each player has remaining.
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• Tolong jelaskan apa yang anda ingin buat, apa yang telah anda buat dan apa yang telah terjadi
• Apakah browser anda?
Google Chrome v90
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• Tolong salin/lekat teks yang dipaparkan dalam bahasa inggeris dan bukannya bahasa anda. Jika kamu ada tangkapan skrin untuk bug (pepijat) ini (amalan yang baik), kamu boleh gunakan perkhidmatan pengehosan gambar pilihan kamu (snipboard.io contohnya) untuk memuat naiknya dan salin/tampal pautan itu di sini. Adakah teks ini tersedia dalam sistem terjemahan ? Jika ya, adakah ia diterjemahkan selama lebih daripada 24 jam?
In person (and possibly live), tracking what pieces other players have played is mostly possible. But async, it's pretty impossible. Yes, I can reconstruct it from the log, or take personal notes every turn. Better, IMO, is if all players had access to all information -- how many of each component each player has remaining.
• Apakah browser anda?
Google Chrome v90
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• Tolong jelaskan cadangan anda dengan tepat dan ringkas supaya semudah mungkin untuk memahami apa yang anda maksudkan.
In person (and possibly live), tracking what pieces other players have played is mostly possible. But async, it's pretty impossible. Yes, I can reconstruct it from the log, or take personal notes every turn. Better, IMO, is if all players had access to all information -- how many of each component each player has remaining.
• Apakah browser anda?
Google Chrome v90
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• Apa yang dipaparkan pada skrin apabila anda disekat (Skrin kosong? Antara muka permainan? Mesej ralat?)
In person (and possibly live), tracking what pieces other players have played is mostly possible. But async, it's pretty impossible. Yes, I can reconstruct it from the log, or take personal notes every turn. Better, IMO, is if all players had access to all information -- how many of each component each player has remaining.
• Apakah browser anda?
Google Chrome v90
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• Bahagian peraturan yang mana tidak dihormati oleh penyesuaian BGA
In person (and possibly live), tracking what pieces other players have played is mostly possible. But async, it's pretty impossible. Yes, I can reconstruct it from the log, or take personal notes every turn. Better, IMO, is if all players had access to all information -- how many of each component each player has remaining.
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• Adakah kelanggaran peraturan boleh dilihat di ulangan permainan? Jikanya ya, pada langkah berapa?
• Apakah browser anda?
Google Chrome v90
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• Apakan tindakan yang anda mahu lakukan?
In person (and possibly live), tracking what pieces other players have played is mostly possible. But async, it's pretty impossible. Yes, I can reconstruct it from the log, or take personal notes every turn. Better, IMO, is if all players had access to all information -- how many of each component each player has remaining.
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• Apa yang anda cuba lakukan untuk mencetuskan tindakan permainan ini?
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• Apa yang berlaku apabila anda cuba melakukan ini (mesej ralat, mesej bar status permainan, ...)?
• Apakah browser anda?
Google Chrome v90
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• Pada peringkat mana semasa permainan , masalah itu berlaku (apakah arahan semasa permainan tersebut)?
In person (and possibly live), tracking what pieces other players have played is mostly possible. But async, it's pretty impossible. Yes, I can reconstruct it from the log, or take personal notes every turn. Better, IMO, is if all players had access to all information -- how many of each component each player has remaining.
-
• Apa yang berlaku apabila anda cuba melakukan tindakan permainan (mesej ralat, mesej bar status permainan, ...)?
• Apakah browser anda?
Google Chrome v90
-
• Tolong jelaskan masalah pemaparan. Jika kamu ada tangkapan skrin untuk bug (pepijat) ini (amalan yang baik), kamu boleh gunakan perkhidmatan pengehosan gambar pilihan kamu (snipboard.io contohnya) untuk memuat naiknya dan salin/tampal pautan itu di sini.
In person (and possibly live), tracking what pieces other players have played is mostly possible. But async, it's pretty impossible. Yes, I can reconstruct it from the log, or take personal notes every turn. Better, IMO, is if all players had access to all information -- how many of each component each player has remaining.
• Apakah browser anda?
Google Chrome v90
-
• Tolong salin/lekat teks yang dipaparkan dalam bahasa inggeris dan bukannya bahasa anda. Jika kamu ada tangkapan skrin untuk bug (pepijat) ini (amalan yang baik), kamu boleh gunakan perkhidmatan pengehosan gambar pilihan kamu (snipboard.io contohnya) untuk memuat naiknya dan salin/tampal pautan itu di sini. Adakah teks ini tersedia dalam sistem terjemahan ? Jika ya, adakah ia diterjemahkan selama lebih daripada 24 jam?
In person (and possibly live), tracking what pieces other players have played is mostly possible. But async, it's pretty impossible. Yes, I can reconstruct it from the log, or take personal notes every turn. Better, IMO, is if all players had access to all information -- how many of each component each player has remaining.
• Apakah browser anda?
Google Chrome v90
-
• Tolong jelaskan cadangan anda dengan tepat dan ringkas supaya semudah mungkin untuk memahami apa yang anda maksudkan.
In person (and possibly live), tracking what pieces other players have played is mostly possible. But async, it's pretty impossible. Yes, I can reconstruct it from the log, or take personal notes every turn. Better, IMO, is if all players had access to all information -- how many of each component each player has remaining.
• Apakah browser anda?
Google Chrome v90
Laporan masa lalu
Because in real life in it is difficult to remember how many pieces people have left unless you have a REALLY good memory (specially in 3-4 players games). Assisting players with such information, would, IMHO, ruin part of the spirit of the game. Of course, you can still browse through the logs and see that, but it is difficult, much more like in the live game. Perhaps as an option of people want it, but it will definitively not be by default.
Perhaps, showing the number of TOTAL pieces placed (or remaining) could be done as default, I have to think about this because as it does not require memory but just to count pieces on the booard, it is much more the spirit of the game.
There is a substantial cadre of gamers who play any game where all hidden information is strictly trackable (as it is here) with open hands, and that group also has significant overlap with the type of gamers who like these old school abstract placement euros. To have the option to play this way in the digital world would be great.
I'm not sure I get the "spirit of the game" argument. There's nothing else in the game to indicate that memory or bluffing etc is an intended mechanism or element of the competition in the game, nor do a player's holdings ever change except by removal (it's not like a hidden-money game where flows are going both in and out).
Thanks for considering the option.
With 2 players, it is a cut-throat battle where every move you make matters, and I don't even think that there is an argument for why that information shouldn't be displayed that's worth making. Why not just make it easier for both players when you are able to survey the complete state of the game by counting anyway?
With real competitive games against strangers where your ELO ranking is at stake though, this really just doesn’t make any sense.
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Tambah sesuatu untuk laporan ini
- ID meja yang lain / gerakkan ID
- Adakah F5 meyelesaikan masalah ity?
- Adapah masalah itu berlaku beberapa kali? Selalu? Sekali-sekala?
- Jika kamu ada tangkapan skrin untuk bug (pepijat) ini (amalan yang baik), kamu boleh gunakan perkhidmatan pengehosan gambar pilihan kamu (snipboard.io contohnya) untuk memuat naiknya dan salin/tampal pautan itu di sini.
