#175096: "Make monster highlighting colourblind-accessible"
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Jika ya, sila nyatakan untuk laporan ini. Laporan dengan undian yang paling diberikan PRIORITI!
| # | Status | Votes | Game | Type | Title | Last update |
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Penerangan yang terperinci
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• Sila salin/tampal mesej masalah yang anda dapat lihat di skrin, jika ada.
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. -
• Tolong jelaskan apa yang anda ingin buat, apa yang telah anda buat dan apa yang telah terjadi
• Apakah browser anda?
Google Chrome v137
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• Tolong salin/lekat teks yang dipaparkan dalam bahasa inggeris dan bukannya bahasa anda. Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. -
• Adakah teks ini tersedia dalam sistem terjemahan ? Jika ya, adakah ia diterjemahkan selama lebih daripada 24 jam?
• Apakah browser anda?
Google Chrome v137
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• Tolong jelaskan cadangan anda dengan tepat dan ringkas supaya semudah mungkin untuk memahami apa yang anda maksudkan.
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. • Apakah browser anda?
Google Chrome v137
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• Apa yang dipaparkan pada skrin apabila anda disekat (Skrin kosong? Antara muka permainan? Mesej ralat?)
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. • Apakah browser anda?
Google Chrome v137
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• Bahagian peraturan yang mana tidak dihormati oleh penyesuaian BGA
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. -
• Adakah kelanggaran peraturan boleh dilihat di ulangan permainan? Jikanya ya, pada langkah berapa?
• Apakah browser anda?
Google Chrome v137
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• Apakan tindakan yang anda mahu lakukan?
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. -
• Apa yang anda cuba lakukan untuk mencetuskan tindakan permainan ini?
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• Apa yang berlaku apabila anda cuba melakukan ini (mesej ralat, mesej bar status permainan, ...)?
• Apakah browser anda?
Google Chrome v137
-
• Pada peringkat mana semasa permainan , masalah itu berlaku (apakah arahan semasa permainan tersebut)?
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. -
• Apa yang berlaku apabila anda cuba melakukan tindakan permainan (mesej ralat, mesej bar status permainan, ...)?
• Apakah browser anda?
Google Chrome v137
-
• Tolong jelaskan masalah pemaparan. Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. • Apakah browser anda?
Google Chrome v137
-
• Tolong salin/lekat teks yang dipaparkan dalam bahasa inggeris dan bukannya bahasa anda. Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. -
• Adakah teks ini tersedia dalam sistem terjemahan ? Jika ya, adakah ia diterjemahkan selama lebih daripada 24 jam?
• Apakah browser anda?
Google Chrome v137
-
• Tolong jelaskan cadangan anda dengan tepat dan ringkas supaya semudah mungkin untuk memahami apa yang anda maksudkan.
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. • Apakah browser anda?
Google Chrome v137
Laporan masa lalu
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- ID meja yang lain / gerakkan ID
- Adakah F5 meyelesaikan masalah ity?
- Adapah masalah itu berlaku beberapa kali? Selalu? Sekali-sekala?
- Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
