#129748: "Game does not award points, so "ELO" ratings stay at 0"
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Sila semak apakah sudah ada laporan mengenai subjek yang sama
Jika ya, sila nyatakan untuk laporan ini. Laporan dengan undian yang paling diberikan PRIORITI!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Penerangan yang terperinci
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• Sila salin/tampal mesej masalah yang anda dapat lihat di skrin, jika ada.
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! -
• Tolong jelaskan apa yang anda ingin buat, apa yang telah anda buat dan apa yang telah terjadi
• Apakah browser anda?
Firefox
-
• Tolong salin/lekat teks yang dipaparkan dalam bahasa inggeris dan bukannya bahasa anda. Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! -
• Adakah teks ini tersedia dalam sistem terjemahan ? Jika ya, adakah ia diterjemahkan selama lebih daripada 24 jam?
• Apakah browser anda?
Firefox
-
• Tolong jelaskan cadangan anda dengan tepat dan ringkas supaya semudah mungkin untuk memahami apa yang anda maksudkan.
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! • Apakah browser anda?
Firefox
-
• Apa yang dipaparkan pada skrin apabila anda disekat (Skrin kosong? Antara muka permainan? Mesej ralat?)
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! • Apakah browser anda?
Firefox
-
• Bahagian peraturan yang mana tidak dihormati oleh penyesuaian BGA
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! -
• Adakah kelanggaran peraturan boleh dilihat di ulangan permainan? Jikanya ya, pada langkah berapa?
• Apakah browser anda?
Firefox
-
• Apakan tindakan yang anda mahu lakukan?
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! -
• Apa yang anda cuba lakukan untuk mencetuskan tindakan permainan ini?
-
• Apa yang berlaku apabila anda cuba melakukan ini (mesej ralat, mesej bar status permainan, ...)?
• Apakah browser anda?
Firefox
-
• Pada peringkat mana semasa permainan , masalah itu berlaku (apakah arahan semasa permainan tersebut)?
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! -
• Apa yang berlaku apabila anda cuba melakukan tindakan permainan (mesej ralat, mesej bar status permainan, ...)?
• Apakah browser anda?
Firefox
-
• Tolong jelaskan masalah pemaparan. Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! • Apakah browser anda?
Firefox
-
• Tolong salin/lekat teks yang dipaparkan dalam bahasa inggeris dan bukannya bahasa anda. Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! -
• Adakah teks ini tersedia dalam sistem terjemahan ? Jika ya, adakah ia diterjemahkan selama lebih daripada 24 jam?
• Apakah browser anda?
Firefox
-
• Tolong jelaskan cadangan anda dengan tepat dan ringkas supaya semudah mungkin untuk memahami apa yang anda maksudkan.
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! • Apakah browser anda?
Firefox
Laporan masa lalu
Tambah sesuatu untuk laporan ini
- ID meja yang lain / gerakkan ID
- Adakah F5 meyelesaikan masalah ity?
- Adapah masalah itu berlaku beberapa kali? Selalu? Sekali-sekala?
- Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
