#128986: "Cities & Knights: Road Length Not Updating Correctly"
Apakah laporan ini berkenaan?
Apakah yang berlaku? Sila pilih pilihan di bawah
Apakah yang berlaku? Sila pilih pilihan di bawah
Sila semak apakah sudah ada laporan mengenai subjek yang sama
Jika ya, sila nyatakan untuk laporan ini. Laporan dengan undian yang paling diberikan PRIORITI!
| # | Status | Votes | Game | Type | Title | Last update |
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Penerangan yang terperinci
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• Sila salin/tampal mesej masalah yang anda dapat lihat di skrin, jika ada.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
-
• Tolong jelaskan apa yang anda ingin buat, apa yang telah anda buat dan apa yang telah terjadi
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). • Apakah browser anda?
Google Chrome v126
-
• Tolong salin/lekat teks yang dipaparkan dalam bahasa inggeris dan bukannya bahasa anda. Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
-
• Adakah teks ini tersedia dalam sistem terjemahan ? Jika ya, adakah ia diterjemahkan selama lebih daripada 24 jam?
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). • Apakah browser anda?
Google Chrome v126
-
• Tolong jelaskan cadangan anda dengan tepat dan ringkas supaya semudah mungkin untuk memahami apa yang anda maksudkan.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
• Apakah browser anda?
Google Chrome v126
-
• Apa yang dipaparkan pada skrin apabila anda disekat (Skrin kosong? Antara muka permainan? Mesej ralat?)
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
• Apakah browser anda?
Google Chrome v126
-
• Bahagian peraturan yang mana tidak dihormati oleh penyesuaian BGA
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
-
• Adakah kelanggaran peraturan boleh dilihat di ulangan permainan? Jikanya ya, pada langkah berapa?
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). • Apakah browser anda?
Google Chrome v126
-
• Apakan tindakan yang anda mahu lakukan?
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
-
• Apa yang anda cuba lakukan untuk mencetuskan tindakan permainan ini?
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). -
• Apa yang berlaku apabila anda cuba melakukan ini (mesej ralat, mesej bar status permainan, ...)?
• Apakah browser anda?
Google Chrome v126
-
• Pada peringkat mana semasa permainan , masalah itu berlaku (apakah arahan semasa permainan tersebut)?
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
-
• Apa yang berlaku apabila anda cuba melakukan tindakan permainan (mesej ralat, mesej bar status permainan, ...)?
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). • Apakah browser anda?
Google Chrome v126
-
• Tolong jelaskan masalah pemaparan. Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
• Apakah browser anda?
Google Chrome v126
-
• Tolong salin/lekat teks yang dipaparkan dalam bahasa inggeris dan bukannya bahasa anda. Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
-
• Adakah teks ini tersedia dalam sistem terjemahan ? Jika ya, adakah ia diterjemahkan selama lebih daripada 24 jam?
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). • Apakah browser anda?
Google Chrome v126
-
• Tolong jelaskan cadangan anda dengan tepat dan ringkas supaya semudah mungkin untuk memahami apa yang anda maksudkan.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
• Apakah browser anda?
Google Chrome v126
Laporan masa lalu
Unknown whether building a settlement would also serve to tell the game that the road is continuous.
I added comments to the replay for convenience. The result of this game should have been a victory for Blue and this caused the result of the game to be different.
Tambah sesuatu untuk laporan ini
- ID meja yang lain / gerakkan ID
- Adakah F5 meyelesaikan masalah ity?
- Adapah masalah itu berlaku beberapa kali? Selalu? Sekali-sekala?
- Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
