#126622: "Framework should allow games to define their own tournament scoring (and more)"
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Sila semak apakah sudah ada laporan mengenai subjek yang sama
Jika ya, sila nyatakan untuk laporan ini. Laporan dengan undian yang paling diberikan PRIORITI!
| # | Status | Votes | Game | Type | Title | Last update |
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Penerangan yang terperinci
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• Sila salin/tampal mesej masalah yang anda dapat lihat di skrin, jika ada.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
-
• Tolong jelaskan apa yang anda ingin buat, apa yang telah anda buat dan apa yang telah terjadi
• Apakah browser anda?
Google Chrome v124
-
• Tolong salin/lekat teks yang dipaparkan dalam bahasa inggeris dan bukannya bahasa anda. Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
-
• Adakah teks ini tersedia dalam sistem terjemahan ? Jika ya, adakah ia diterjemahkan selama lebih daripada 24 jam?
• Apakah browser anda?
Google Chrome v124
-
• Tolong jelaskan cadangan anda dengan tepat dan ringkas supaya semudah mungkin untuk memahami apa yang anda maksudkan.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• Apakah browser anda?
Google Chrome v124
-
• Apa yang dipaparkan pada skrin apabila anda disekat (Skrin kosong? Antara muka permainan? Mesej ralat?)
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• Apakah browser anda?
Google Chrome v124
-
• Bahagian peraturan yang mana tidak dihormati oleh penyesuaian BGA
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
-
• Adakah kelanggaran peraturan boleh dilihat di ulangan permainan? Jikanya ya, pada langkah berapa?
• Apakah browser anda?
Google Chrome v124
-
• Apakan tindakan yang anda mahu lakukan?
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
-
• Apa yang anda cuba lakukan untuk mencetuskan tindakan permainan ini?
-
• Apa yang berlaku apabila anda cuba melakukan ini (mesej ralat, mesej bar status permainan, ...)?
• Apakah browser anda?
Google Chrome v124
-
• Pada peringkat mana semasa permainan , masalah itu berlaku (apakah arahan semasa permainan tersebut)?
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
-
• Apa yang berlaku apabila anda cuba melakukan tindakan permainan (mesej ralat, mesej bar status permainan, ...)?
• Apakah browser anda?
Google Chrome v124
-
• Tolong jelaskan masalah pemaparan. Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• Apakah browser anda?
Google Chrome v124
-
• Tolong salin/lekat teks yang dipaparkan dalam bahasa inggeris dan bukannya bahasa anda. Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
-
• Adakah teks ini tersedia dalam sistem terjemahan ? Jika ya, adakah ia diterjemahkan selama lebih daripada 24 jam?
• Apakah browser anda?
Google Chrome v124
-
• Tolong jelaskan cadangan anda dengan tepat dan ringkas supaya semudah mungkin untuk memahami apa yang anda maksudkan.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• Apakah browser anda?
Google Chrome v124
Laporan masa lalu
(or search the forums if the topic got moved or whatever)
Tournaments for specific games could have different game options for different rounds/stages of the tournament.
For instance, for games like Automobiles, Rallyman Dirt, Heat etc... , it would be nice to be able to specify one circuit for the 1st round, 1 for the second etc...
For a game like heat you might even want us the championship mode of heat but with eliminations after each race. This would be a bit complex to implement a be game specific but it would be nice.
It wouldn't be surprising to see that kind of things in IRL tournaments.
Tambah sesuatu untuk laporan ini
- ID meja yang lain / gerakkan ID
- Adakah F5 meyelesaikan masalah ity?
- Adapah masalah itu berlaku beberapa kali? Selalu? Sekali-sekala?
- Sekiranya anda ada screenshot bug ini (amalan yang baik), anda boleh gunakan Imgur.com untuk muatnaik dan copy/paste pautan itu di sini.
